Software Architecture: The Hard Parts
Pre-conference workshops have limited capacity and are sold separately from conference tickets.
Architects often look harried and worried because they have no clean, easy decisions: everything is a terrible tradeoff. Architecture has lots of difficult problems, which this workshop highlights by investigating what makes architecture so hard. In this hand-on platform-agnostic architecture workshop we go beyond the fundamentals of software architecture and focus on the really hard problems. We'll focus on areas surrounding modularity verses granularity, the challenges of event-driven architectures (including difficult error handing issues), why reuse doesn't work anymore, how to do tradeoff analysis, and how to decouple services to achieve proper granularity. Architecture is full of hard parts; by tracing the common reasons and applying lessons more universally, we can make it softer.
Prerequisites
A basic understanding of distributed architectures such as microservices, service-based architecture, and event-driven architecture.
About Mark Richards
Independent Consultant, Founder of DeveloperToArchitect.com